Arena 13 is the start of the expert climb to reach the most ambitious prizes and appear increasingly at the top of the National or World Rankings. It is important to know how to curb nerves and tension, first of all,...
Arena 12 is the final step before landing in legendary Arena and collecting League prizes, so we've sifted through the game for the most powerful decks with a chance of winning by more than 75% (based on the current metagame). Discover...
With the arrive of the Night Witch, many will be the deck where it will take over the place of his old colleague. Its greater power of attack, the lower cost of elixir, and the ability to summon flying troops (Bats)...
The legendary card “Bandit” has maintained its expectations, and we understood this may be a fundamental card in the upper Arenas. It is a great option to create a direct attack on the enemy tower without being initially hitted by counters....
The best way to reach Arena 11, the legendary Arena, and the 4,000 trophies to access the Clash Royale Leagues is to take advantage of Arena 10, Hog Mountain, to earn enormous combat experience: here is one of the best decks....
Ever since its introduction, the Night Witch has been loved by all those who have had the luck or the ability to use it in their deck. There are countless combinations that can be created with this legendary card, but the...