Deck Arena 10, Arena 11 Royale Giant, Elite Barbarians, Ice Spirit

The best way to reach Arena 11, the legendary Arena, and the 4,000 trophies to access the Clash Royale Leagues is to take advantage of Arena 10, Hog Mountain, to earn enormous combat experience: here is one of the best decks.

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Deck Arena 10, Arena 11 Royale Giant, Elite Barbarians, Ice Spirit

Hog Mountain is a medium- high level that allows you to face players with enormous strategic skills both in defense and in attack. To be able arrive in Arena 10, reach and pass Arena 11 it is important to use a well-defined deck and upgrade it to carry it up to over 4000 cups. We discover together Deck Arena 10 and Deck Arena 11 with Elite Barbarians and Royale Giant, supported by the Ice Spirit

Cards in the Deck

  • Ice Spirit, low cost useful card,
  • Elite Barbarians, powerful but expensive,
  • Royale Giant, good destruction card,
  • Zap and The Log, unmissable cards
  • Archers and Minions, deck supporters
  • Cannon, distraction card.

Replacement Cards

  • You can replace zap with arrows and use ice spirit instead of zap
  • You can replace zap with fireball and use ice spirit instead of zap,
  • Minions replaceable with Minion Horde.

Strategies, Combos and Tactical Advices

  • Cannon is underestimated: it has a very high attack power and above all at low cost you can inflict serious damage and distract enemies, you can also use it in conjunction with other supporter cards if that’s not enough. You can thus create a funnel to completely dislodge the troops.
  • Royale Giant + Minions/Archers/Zap + Ice Spirits: Usually the cards used to counter Royale Giants are Barbarians, Minion Horde, Elite Barbarians or Inferno Tower, in the first three cases you can use Minions + Ice Spirit to take them off with little effort, in the case of the Inferno Tower you can use Zap to give to Royale Giant the time to destroy it.
  • Elite Barbarians + The Log: Minion Horde, Tombstone or Melee troops are commonly used to counter this card. Use Zap or The Log to clear the battlefield and to inflict damage to the enemy Tower.