Deck Night Witch for Arena 9, Arena 10, Arena 11

With the arrive of the Night Witch, many will be the deck where it will take over the place of his old colleague. Its greater power of attack, the lower cost of elixir, and the ability to summon flying troops (Bats) instead of land troops (Skeletons) will make it a fearsome enemy.

We’re pleased to offer you a deck designed and tested to win at Arena 9, Arena 10 and Arena 11.

The 8 Cards in the Night Witch Deck

The main charachters of this deck:

  • Night Witch: Absolute protagonist of the deck. This legendary card will surely keep our expectations!
  • Giant: a slow but powerful tank. At the highest levels is a real destruction machine.
  • Archers: 2 useful units who attack at distance. Defend, attack, and support any troop.
  • Bandit or Musketeers: Another legendary card with unique powers. We eliminate the attacks of the enemies and hit the target with the Bandit.
  • Arrows: in case of hordes they are the best solution. Let’s get rid of them now with a lot of arrows.
  • Fireball: If the enemy troops are stronger and the arrows become obsolete, the Fireball is the best alternative.
  • Bomber: Never underestimate a small skeleton armed with a bomb. It could be fatal.
  • Minions: 3 flying units behind Giant can be really problematic for those who have to deal with them.

Combos and Strategies

Before you start, here’s the official video of this deck, where you can see with your eyes how to use the deck and its cards.

As we can see a combo that will surely despair many players who will have to face it is Bandit + Night Witch. Defending yourself from this dark couple is almost impossible. The cost of this combination is 7 units of elixir. The bandit’s power to evade the first attacks and the Witch’s cover are really terrible.

Even the attack with Giant, Witch and Bomber is really functional, as our tank would be covered 360 degrees for air and ground from any enemy.

The Archers and Minions are good defensive units, then set off in attack by flanking some unit or spell.

The Night Witch will also be useful in defense thanks to its high power of attack and its troops evoked in a short time.

Be careful in battles where your enemy’s got Inferno Towers. Try to destroy it cunningly, since the major problems with this deck came up against decks with this defensive buildings.